package de.koller.magnitude.entity;

import de.koller.magnitude.MNode;
import de.koller.magnitude.entity.player.PlayerContainer;
import de.koller.oceanFramework.tree.Child;

public class MDataRoot extends MNode {

	public final MProperties properties = new MProperties();
	
	@Child public final PlayerContainer playerContainer = new PlayerContainer();
	
	private long round = 0;
	
	public void stepTime() {
		round++;
	}

	public long getRound() {
		return round;
	}
	
}
